This stream is part of the June 2018 Class: Vehicle Modeling with Blender
Vehicle modeling is pure hard surface modeling. Therefore it's important to be proficient with general polygon modeling techniques. This first week, we're ramping into this particular modeling skillset to prepare us for the vehicle modeling extravaganza to come!
Potentially others.
They've repeated/are repeating beginner classes.
QUESTION: are there plans to repeat classes from time to time?
Your chair looks very comfortable.
Real cars are v8.
NURBS avoid polycount, and for engineered vehicles there's a LOT of parts. plus their respective location and additional data for production. usually software handles it all.
Hi!
Hi everyone, happy to be here ^^
Real cars use gasoline
Real cars are made with materials science.