• Michallis Pashidis(michallis)

    very valuable

  • silentheart00

    Lectures are good! Extra info is nice.

  • Bartosz Piłat(krajca)

    hello how much i've missed?

  • Kaj Suominen(louhikarme)

    when you do game models.. :)

  • Pavel Mazanik(nekronavt)

    All-quad master race!

  • k
    kjcummings

    must have all the quads

  • silentheart00

    That's a challenge lol

  • Matt Dickun(az93)

    I do it all the time Omar.

  • silentheart00

    Yes, Omar lol

  • Omar Domenech(dostovel)

    QUESTION: is it ok to go full OCD with topology? No tris or ngons at any cost.

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This stream is part of the June 2018 Class: Vehicle Modeling with Blender

Vehicle modeling is pure hard surface modeling. Therefore it's important to be proficient with general polygon modeling techniques. This first week, we're ramping into this particular modeling skillset to prepare us for the vehicle modeling extravaganza to come!

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