This stream is part of the June 2018 Class: Vehicle Modeling with Blender
Vehicle modeling is pure hard surface modeling. Therefore it's important to be proficient with general polygon modeling techniques. This first week, we're ramping into this particular modeling skillset to prepare us for the vehicle modeling extravaganza to come!
skills in paint are priceless
master paint skill :D
But it ruins a face loop, no?
you still have a triangle at the bottom now though
you changed the mesh, its gone now
i would collapse the edges
https://imgur.com/a/mTMrkEs
you could rotate that top edge down, and walk it all the way to the triangle at the bottom, then all quads
nope i mean cut between up and down vertex
hello,
There is Shift R for repetitive operations.