• Jere Haapaharju(swikni)

    skills in paint are priceless

  • Bartosz Piłat(krajca)

    master paint skill :D

  • Pavel Mazanik(nekronavt)

    But it ruins a face loop, no?

  • panboy

    you still have a triangle at the bottom now though

  • panboy

    you changed the mesh, its gone now

  • l
    lollito_larkham

    i would collapse the edges

  • Bartosz Piłat(krajca)
  • panboy

    you could rotate that top edge down, and walk it all the way to the triangle at the bottom, then all quads

  • Bartosz Piłat(krajca)

    nope i mean cut between up and down vertex

  • l
    lollito_larkham

    hello,
    There is Shift R for repetitive operations.

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This stream is part of the June 2018 Class: Vehicle Modeling with Blender

Vehicle modeling is pure hard surface modeling. Therefore it's important to be proficient with general polygon modeling techniques. This first week, we're ramping into this particular modeling skillset to prepare us for the vehicle modeling extravaganza to come!

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