• Darren McBain(oboshape)

    yeah, just opening up thenow (after i boil the kettle) and get back to it

  • Omar Domenech(dostovel)

    Good topology, all quad tip

  • Omar Domenech(dostovel)

    Subdivide a cube, delete half and that is your nose cone

  • Omar Domenech(dostovel)

    I know what you can do

  • Omar Domenech(dostovel)

    That memory came rushing into my head

  • Omar Domenech(dostovel)

    Jonathan Williamson ended with the tip really small so as to hide the pinching

  • Omar Domenech(dostovel)

    Oh I remember that

  • Darren McBain(oboshape)

    best get back to the plane lesson, nose cone is doing my nut in. trying to get it smooth without a mr whippy tip :(

  • Omar Domenech(dostovel)

    That was like Neo in the end of The Matrix

  • Darren McBain(oboshape)

    babdaboom,, tshhh lol Omar

Get instant access to this Live Stream.

This stream is part of the June 2018 Class: Vehicle Modeling with Blender

Vehicle modeling is pure hard surface modeling. Therefore it's important to be proficient with general polygon modeling techniques. This first week, we're ramping into this particular modeling skillset to prepare us for the vehicle modeling extravaganza to come!

Classes Modeling