In honor of the spookiest month, each week in October I'm going to be hopping on a stream to sculpt a goblin character with Blender. The little guy was designed by our very own Mr. Tim Von Rueden!
At this point, the base model is blocked out and I've spent some time working out the head shapes. I hope to finish "level 1" of sculpting in episode II: Where every part of the sculpt is roughed in.
Come hang out. Learn some character modeling tricks-o-the-trade. Bring your questions about Blender, modeling, sculpting, CGC, art, movies, music - whatever - and let's have some Halloween-themed fun.
CC Music Attribution
Bi's and Tri's ... all a guy needs!
to be fair, im not sure tim von rueden would've been expecting the statue of david for his cartoon goblin.
will do
I'll do my best, sculpting is above my skill level.
indeed I am
jonathan gonzalez is here
Arnold is golden
that reference has a pretty sharp collarbone
I feel the trapezius would be twisted more since his head is turned a lot
s-sorry, that was harsh