In honor of the spookiest month, each week in October I'm going to be hopping on a stream to sculpt a goblin character with Blender. The little guy was designed by our very own Mr. Tim Von Rueden!
At this point, the base model is blocked out and I've spent some time working out the head shapes. I hope to finish "level 1" of sculpting in episode II: Where every part of the sculpt is roughed in.
Come hang out. Learn some character modeling tricks-o-the-trade. Bring your questions about Blender, modeling, sculpting, CGC, art, movies, music - whatever - and let's have some Halloween-themed fun.
![](https://s3.amazonaws.com/cgcookie-rails/uploads%2F1508162607539-feature_02.jpg)
CC Music Attribution
Was waiting for this. Never a better time to learn some sculpting.
Greeeeat
Ok chat, just pushed it live so give the page a reload if you're already here!
I keep a small list of things that come to my mind, I write them down and some day, little by little ,I start working on them, it is great practice and it is cool to take on passion projects. You'd think real work for clients you'd be more eager to share, but the truth is clients always make things worst asking for changes upon changes, to the point that you just say I'm not going to but that in my portfolio
Dude thanks, I'm glad there is someone waiting for something I'm doing :)
But then when it starts to take shape and you think it looks cool, then you are eager to finish it and show it to everyone
But I think I like it that way, because there is always such a rush when you are working for a client that when you can work something on your own passion, it's nice to go at a slow pace