• silentheart00

    2D forces me to think about anamtomy under the skin and how to use shading to suggest anatomy.

  • c
    Wilco Wilbrink(carrotnl)

    I think it would be best to do a bit of all. You don't have to be a master.

  • sadicus (sadicus)

    we're lucky to have you here!

  • s
    smurfmier1985

    yeah, but I suck at that :(

  • c
    Wilco Wilbrink(carrotnl)

    yes, that's true, but painting get you in much deeper.

  • s
    smurfmier1985

    Photography does that too, much easier than drawing :)

  • j
    Jason Smith(jasonandroosmith)

    Sculpting helps!

  • Matthew Ullrey(ullreym)

    3D art actually helped my 2D stuff.

  • c
    Wilco Wilbrink(carrotnl)

    2d art helps in getting to understand lightning and composition better.

  • s
    smurfmier1985

    PPavel or a link at he top of the thread

Get instant access to this Live Stream.

This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender 2.8"

To kick-off the beginner-oriented Class, we're simply opening Blender 2.8 and getting comfortable with it. We’ve all been there: Opening Blender (or any 3D package) for the first time, gazing at the crazy UI, trying to orbit in the viewport, crying...Ok, maybe you were stronger than me and didn’t cry. But the reality is 3D software is daunting. There’s SO MUCH to digest especially when you’re a beginner.

This stream coincides with the Blender Basics course. We're going to overview Blender and 3D from an absolutely beginner perspective. What is Blender for? What can it do? Wait, this isn’t a juicing seminar?

We’re also going to open the floor, ask me anything (AMA) style, so I can answer all your questions about getting started with Blender.

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