This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender 2.8"
To kick-off the beginner-oriented Class, we're simply opening Blender 2.8 and getting comfortable with it. We’ve all been there: Opening Blender (or any 3D package) for the first time, gazing at the crazy UI, trying to orbit in the viewport, crying...Ok, maybe you were stronger than me and didn’t cry. But the reality is 3D software is daunting. There’s SO MUCH to digest especially when you’re a beginner.
This stream coincides with the Blender Basics course. We're going to overview Blender and 3D from an absolutely beginner perspective. What is Blender for? What can it do? Wait, this isn’t a juicing seminar?
We’re also going to open the floor, ask me anything (AMA) style, so I can answer all your questions about getting started with Blender.
You already answer the question :D So only primitives without edit.. Got iT!
@ KENT: in "view-Align view-Center cursor and view all" you can set the schortcut for the old funktion
Q: Mesh set pivot point? e.g. pivot centered to bottom of cube to scale up in Y.
Oh! Thank you!
Or UV sphere= United vector sphere
Ubricht Vunter invented them?
maybe it's perfectly flat when you uv unwrap it ??
@jason Yes. That's Shift-SPACE now.
Because it already has UV's layed out?
I think of icosahedrons.