Ready to be a Mesh Modeling Machine?
Join me in another addon showcase stream as we continue hard surface modeling, this time adding DECALmachine and MESHmachine by MACHIN3 to our toolbelt. We'll talk about what they are, how they work, and where they belong in a game art workflow. You can grab a copy using the links above if you'd like to come prepared with questions and / or follow along with the demonstration.
That would make it too much like a computer game.
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hello everyone :)
Just before the streak starts, here is the link to our discord server in case someone wants to join
Dude Matthew, that's actually a cool idea that can be done
One thing I don't think ANY program has is the ability to generate sounds based on collisions.
Never used the Blender rigging. To be honest: I rig my models in DAZ.
Then again, maybe is super easy the way Blender is now.....I just need to learn a bit of Python eh?
I'd like the Blender Genie to make sound effects happen when Objects are made or modifiers are applied. Stuff like that.
I don't want to say I want something similar to the channel editor in Maya, because that has its own issues. But its relatively easy to add and remove custom properties to it.