Ready to be a Mesh Modeling Machine?
Join me in another addon showcase stream as we continue hard surface modeling, this time adding DECALmachine and MESHmachine by MACHIN3 to our toolbelt. We'll talk about what they are, how they work, and where they belong in a game art workflow. You can grab a copy using the links above if you'd like to come prepared with questions and / or follow along with the demonstration.
Hmmm, I don't think I really need these add-ons.
https://blendermarket.com/products/MESHmachine
OK thanks
There should be links in the description.
Yes, just bought it there.
Are these addons on the Blender Market?
OK thanks for the answer.
Right?
That function would've been SO useful in modeling my vehicle.
QUESTION: I am overall impressed with this addon. I am following the author's YT channel. The thing that I do not understand is how does this workflow/tool helps with irregular shapes. Lets say you making robo-crab or robo-beetle. How to achieve such a curved shapes in this flow/method. Or maybe I am missing the point here? Surely it would be useful in the modeling with bevels shown in the gun tutorial you mentioned Jonathan.