• Omar Domenech(dostovel)

    Oh Game Developer Conference, nice, had never seen that

  • Alice Hart(alicehart)

    [Q] I was wondering if using only raycast for the character controller, would be more efficiently than using rigidbody, for a platformer? I saw that surface shader was faster than a vertex/fragment similar shader so I had the doubt if Unity does optimal for some things?

  • s
    smurfmier1985

    SUPER EXCITED!!!!

  • Jan-Willem van Dronkelaar(3dioot)

    Yes! I love watching GDC talks. The one about Doom 2016 animation and ai was amazing!

  • s
    smurfmier1985

    This sounds like the most awesome course you did so far!! 😄😃

  • Omar Domenech(dostovel)

    [Q] will the game be playable via CG Cookie like the other ones?

  • s
    smurfmier1985

    I applaud the use of visual scripting from now on!! 😃👏🏻

  • Omar Domenech(dostovel)

    It's incredible to picture that Metal Gear has a camera icon from where you look from

  • s
    smurfmier1985

    [Q] What were some of the challenges while building this game?

In this live stream you'll get to see a peek behind the curtain of my workflow on our latest game project known as Eat More Sheep. This game project is a 2.5D side scroller that will be available as a course. I'll be putting the final touches to the game and making improvements throughout the stream. Feel free to pop in and ask questions or just sit back and watch to get a look at how this game has come together. 

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