• Omar Domenech(dostovel)

    Where are you from, Silentheart?

  • Pavel Mazanik(nekronavt)

    Hello Jake

  • Aaron Rudderham(thecabbagedetective)

    Howdy there Jake!

  • Thibaut Bourbon(tbrbn)

    and back :) is the crunchy vs smooth argument over ?

  • Jake Korosi(jakeblended)

    Hello everyone!

  • silentheart00

    @charmn-one Yeah, John Mackey is an interesting composing. He defines the type of sound he wants, then the players find something that makes that type of sound, so you could have metal bowls or metal pipes being played, not traditional musical instruments.

  • Aaron Rudderham(thecabbagedetective)

    *due to

  • Omar Domenech(dostovel)

    Most probably in a movie or it sounds like Final Fantasy 9

  • Aaron Rudderham(thecabbagedetective)

    I was also disappointed with my render 'cause I hid a Suzanne in there but to the compositor it can't be seen.

  • Omar Domenech(dostovel)

    I've heard that waltz before

Get instant access to this Live Stream.

This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"

Digital sculpting is the more artistically intuitive method of 3D modeling. If pushing and pulling verts felt like the hard way of doing things, sculpting will be a welcomed alternative!

This stream collaborates with the Fundamentals of Digital Sculpting course. We’ll be discussing/demonstrating the pros and cons of digital sculpting as well as how it compares to mesh modeling. Again, practice makes perfect with any craft, so we will practice sculpting as well. Bring your questions and be sure to have your pen and tablet ready to practice with me!

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