• silentheart00

    ullreym In the new build?

  • Matthew Ullrey(ullreym)

    In the user preferences you are able to select the use of both graphics and cpu. I don't think that was possible before.

  • Aaron Rudderham(thecabbagedetective)

    Repost, sorry.

  • Aaron Rudderham(thecabbagedetective)

    QUESTION: I understand if not due to this being a sculpting week but would it be acceptable to mesh model small things? Just that I have an idea for a scene with a few small, non focal props so pushin' and pullin' verts would probably be quicker, but if that's not acceptable it's no issue.

  • Jere Haapaharju(swikni)

    Amen to that

  • Tishard Nathaniel(sickelo)

    bulbous reminds me of bulbasaur

  • Thibaut Bourbon(tbrbn)

    I'll trust you Kenneth :)

  • Ken Claassen(cptken)

    Not RAM. As long as you have enough RAM you won't have problems. RAM performance is almost negligable. CPU and GPU will both have an effect (former graphics coder here)

  • galledark (galledark)

    I think RAM is for rendering and GPU is for sculpting :O

  • Jere Haapaharju(swikni)

    They all are pretty important imo. Omar, just get a badass computer and you're fine

Get instant access to this Live Stream.

This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"

Digital sculpting is the more artistically intuitive method of 3D modeling. If pushing and pulling verts felt like the hard way of doing things, sculpting will be a welcomed alternative!

This stream collaborates with the Fundamentals of Digital Sculpting course. We’ll be discussing/demonstrating the pros and cons of digital sculpting as well as how it compares to mesh modeling. Again, practice makes perfect with any craft, so we will practice sculpting as well. Bring your questions and be sure to have your pen and tablet ready to practice with me!

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