This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"
Digital sculpting is the more artistically intuitive method of 3D modeling. If pushing and pulling verts felt like the hard way of doing things, sculpting will be a welcomed alternative!
This stream collaborates with the Fundamentals of Digital Sculpting course. We’ll be discussing/demonstrating the pros and cons of digital sculpting as well as how it compares to mesh modeling. Again, practice makes perfect with any craft, so we will practice sculpting as well. Bring your questions and be sure to have your pen and tablet ready to practice with me!
thanks
silentheart00
Oh found an image of it
https://media.blendernation.com/wp-content/uploads/2012/09/blender-portrait-modeling-tutorial-580x308.jpg
QUESTION: Is the "Creating a Realistic Head" in Blender still available somewhere?
When I sculpt a head, my shortcut is first pull out a neck from sphere, neck at twice the length of sphere. Next, I pull out a jaw and then make a face. That way is a lot easier than starting a face, jaw and finally a neck.
openGL is a rendering language, I think.
Anyone knows what openGL is
lol, that's probably it.
using a week old one maybe is because of that
silentheart00
damn