LET'S TRY THIS ONE AGAIN. Originally this event was scheduled as the last stream of 2017. Unfortunately, an apocalypse of technical difficulties left us without a paddle and we had to cancel. With tails between legs, we retreated, recovered, and have since done several streams in 2018 successfully. So we're giving this topic another go and adding a fourth voice to the conversation: Animator extraordinaire, Wayne Dixon!
Blender has its fanboys, its haters, its utilitarians, its leachers. Given that Blender is powered by the open source movement, it's easy to become fanboys and fangirls. But is that a good thing for Blender or for Blender artists? Blender is free and it's easy to utilize as such, but its also easy to suck it dry; not give anything back. Surely this isn't good for Blender, but is it wrong?
Where do CGCookie instructors fall in this discussion? Find out in the stream with me (Kent), Jonathan Lampel, Jonathan Williamson, and Wayne Dixon! It will be a delightful cocktail of close-minded opinions and practical insight about defining a relationship with our beloved software.
I hated right click select in the beginning, but I didn't change it so i'm use to it now
I miss a course of how can I create tools in Blender with Pythons, for example a picker gui for character animation
mmalhomsi do you mean addon?
The most difficult thing is VFX, trying to match a CG element in a real life footage
You can eat the entire Blender cake at once right Wayne?
what the most interesting feature in blender that u prefer ( love) ? for me is dyntopo!
No Michael, I'm sure that they didn't see the question
I guess asking about retopoflow 2 was out of place...sorry
For example, animation was hard for me.
oof, interface heh