• spikeyxxx

    dostovel try to keep up with the new features, Blender is developing sooo fast

  • Omar Domenech(dostovel)

    Yeah I think the Gallagher brothers are Irish

  • Omar Domenech(dostovel)

    I have go to say, remodeling work is expensive, but really rewarding

  • R
    Rita G

    Liam Gallagher is a songwriter from UK, though he has an Irish name. Lots of Gallaghers here in this country.

  • Omar Domenech(dostovel)

    Yeah I started using it again last week, for completing the demo reel, but it was quite a few months, life can really get in the way of passion

  • Kent Trammell(theluthier)

    ttobles Pulling up a chrome tab for that song now 👌

  • t
    tobles

    Well Kent, then you best start out with Orphan, it's my favourite track on this album

  • Kent Trammell(theluthier)

    Wow Omar...that's a while. Life happens though. If it wasn't my job I'd probably go through similar seasons.

  • Omar Domenech(dostovel)

    It is great

  • R
    Rita G

    I haven't used Blender in months. Only I watch tutorials.

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Abridged Recording

This is an edited version of the stream with limited rabit trails, chat interaction, and flubs. Also don't forget that speeding up the playback is a wondering tool for watching long-form videos!

Volumetric Rendering *today*, Junior

If you're like me, a few years ago you tried volumetric rendering with Cycles. And after waiting 30 seconds for your computer to calculate 1/100 samples, you cancelled the render and never tried it again.  The fact is volumetrics are extremely complex to calculate and sloooooow to render.

Until Eevee! Volumetrics in Eevee shocked me the moment I heard it was a feature and I have to say they're quite competent. Finally we can edit volumetrics quickly. Sure you lose some authenticity but it's well worth adding this tool to your Blender utility belt.

Stratocirrocumulonimbo...expialidocious

In this stream we will focus our creativity toward clouds, starting with a simple cloud chunk first and then trying out a larger "cloudscape":

Materials Rendering