• William Miller(williamatics)

    I love science and hate science textbooks.

  • p
    Parker Bourassa(pfbourassa)

    I have the same setup shown. Is anyone else having this problem?

  • t
    tobles

    And now Save

  • Omar Domenech(dostovel)

    Hooray for science

  • Jake Korosi(jakeblended)

    Trivia: the flat bases of clouds mark the boundary between the air layer where the dew point is equal to the ambient temperature (above it, creating the cloud) and the layer where the dew point is lower than the temperature.

  • spikeyxxx

    ppfbourassa are you on a Mac?

  • William Miller(williamatics)

    Or add the mapping node?

  • William Miller(williamatics)

    Did you move it?

  • p
    Parker Bourassa(pfbourassa)

    [Q]

  • p
    Parker Bourassa(pfbourassa)

    As soon as I plug the Gradient Texture into Density, my cube disappears.

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Abridged Recording

This is an edited version of the stream with limited rabit trails, chat interaction, and flubs. Also don't forget that speeding up the playback is a wondering tool for watching long-form videos!

Volumetric Rendering *today*, Junior

If you're like me, a few years ago you tried volumetric rendering with Cycles. And after waiting 30 seconds for your computer to calculate 1/100 samples, you cancelled the render and never tried it again.  The fact is volumetrics are extremely complex to calculate and sloooooow to render.

Until Eevee! Volumetrics in Eevee shocked me the moment I heard it was a feature and I have to say they're quite competent. Finally we can edit volumetrics quickly. Sure you lose some authenticity but it's well worth adding this tool to your Blender utility belt.

Stratocirrocumulonimbo...expialidocious

In this stream we will focus our creativity toward clouds, starting with a simple cloud chunk first and then trying out a larger "cloudscape":

Materials Rendering