• Aaron Rudderham(thecabbagedetective)

    Heya Ben!

  • Aaron Rudderham(thecabbagedetective)

    I already feel old at 20, I guess it's comforting in the thought that it only gets worse.

  • spikeyxxx

    Hi Ben

  • Ben Reichel(notcastanza)

    Hello folks

  • Aaron Rudderham(thecabbagedetective)

    Ah, but what would I do for said livestream? I don't think a modded Fallout New Vegas playthrough would mean much to you hehe.

  • Jake Korosi(jakeblended)

    I'm afraid I can't think of anything Aaron, I don't even remember what 21 was like, and it wasn't even THAT long ago.

  • Phil Osterbauer(phoenix4690)

    A birthday livestream and invite all of us to it. :D

  • Phil Osterbauer(phoenix4690)

    I keep kicking at the linux penguin....haven't dedicated to bringing him home with me.

  • Aaron Rudderham(thecabbagedetective)

    Bit of a random question but I've asked everyone I know a hundred times so 101 couldn't hurt. My 21st Birthday is coming up in a few months, and idea wth I should do? 'Cause I don't.

  • Phil Osterbauer(phoenix4690)

    LOL

Get instant access to this Live Stream.

Let's continue our summer Blender project. In this tutorial, we are making our beach 🏝️

Simplistic stylized environments are great, visually appealing projects. There is so much to learn in this workflow!

This tutorial series originally aired as a livestream for CG Cookie members - now, it's unlocked for anybody to watch.

Want more Blender training? Browse our collection of 30+ free Blender tutorials.

We are going to create our tropical Blender island

In part 1, we created stylized tress (watch part 1 here).

In part 2, we made simple plants to add to our scene (watch part 2 here). 

In part 3 (this video), we will create our beautiful sandy stylized beach (watch part 3 here).

Finally, in part 4 (this video), we will bring it all together and create our whole island scene.

Here is the result we are going to finalize today

Building simple, stylized environment assets

Above all, this style is super FUN to create. Their simplicity is not only appealing to look at, but it also enables for faster creation compared to their photo-real counterparts.

Link-based Blender workflow

Environments are perfect for using Blender's linking system. The idea being that we create individual .blends for each asset then link them into a new .blend where we assemble the overall environment by duplicating the linked assets and placing them appropriately. The benefit with this is that any changes we want to make to the individual asset .blend files will be applied to the assembly containing links accordingly. It's a crucial function for working on complex scenes like this.

Eevee for large scenes

More often I see Eevee being used for singular objects like characters, vehicles, or small contained environments (sci-fi corridors and single-rooms). So we're going to figure out how to make Eevee work for large-scale scenes.

Want more Blender training? Browse our collection of 30+ free Blender tutorials.

Materials Modeling Rendering