Because I think the stitching is fun to make..
A random project, perhaps, but it's a fun one nonetheless! Using curves and procedural thread materials we can achieve a high-fidelity result without too much work or time. Just think of all the patches and embroidery you can add to your characters! ;)
I'd say if your making an 10 stories building, modeling is like the base structure in which everything stands
I can't seem to time the shift key with my strokes lol
Sculpting has its own set of challenges. it's definitely more free, but with dynamic topology, you get a really messy mesh that you have to clean up if you want to do anything further with it.
Jonathan Lampels modeling bootcamp is great
No no, I have Omarness, I don't know anything about Frank
haha yeah now that you have put it like that i just might
LOL Omar, yep missed your frankness
I'd still say start with knowing how to model
so then is sculpting newbie friendly? :P
Hey! Everyone! LOL 🤗