Because I think the stitching is fun to make..
A random project, perhaps, but it's a fun one nonetheless! Using curves and procedural thread materials we can achieve a high-fidelity result without too much work or time. Just think of all the patches and embroidery you can add to your characters! ;)
[Q] I believe you can convert a greyscale bump to normal with nodes like this: https://s3.amazonaws.com/cgcookie-rails/uploads%2F1519922905586-2018-03-01+08_47_20-Blender.png (but I haven't tried it yet)
@theluthier we just make them with cycles and then bake textures for eevee :-D
There is a bump converter i believe
ethan had some great tips in his course Kent
like using the normal matcap and then rendering that
And EEVEE only supports AO node in screen space, which looks weird sometimes
Go for it, Dough. Go experiment!
Unless that's just me
YES jw is right :)
Almost looks like you could make bamboo from that texture.
Oh man there was a typo