• s
    smurfmier1985

    maybe tricky with all the different materials?

  • Jan-Willem van Dronkelaar(3dioot)

    Its looking great though! thumbs up! :D

  • Jan-Willem van Dronkelaar(3dioot)

    I kinda wonder if he could not have just made it one mesh?

  • Omar Domenech(dostovel)

    I'd go with doughnuts, they make me so excited

  • silentheart00

    Hell yeah.

  • s
    smurfmier1985

    this demo is fricking cool :-D

  • Pavel Mazanik(nekronavt)

    1 year on CGC and still learning new stuff from Kent

  • silentheart00

    Learning makes me so excited.

  • Omar Domenech(dostovel)

    Kent, learned a solid 3 news tings today i had never seen before

  • Pavel Mazanik(nekronavt)

    Wah, that's nice method!

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Because I think the stitching is fun to make..

A random project, perhaps, but it's a fun one nonetheless! Using curves and procedural thread materials we can achieve a high-fidelity result without too much work or time. Just think of all the patches and embroidery you can add to your characters! ;)

Materials Modeling Rendering