• f
    Monica Freire(freiredesign)

    Thanks for the info spikeyxxx

  • Karen Trevino(ketre)

    i always just watch then work on it wen its released

  • spikeyxxx

    [Q] Kent F9 is what used to be F6; no need to re-add the Cylinder

  • c
    cooljjj33

    Following alot but will have to rewatch again. Its getting close to midnight here.

  • R
    Rita G

    Bye Miranda. See you on next tutorial.

  • Karen Trevino(ketre)

    following and learming❤️

  • R
    Rita G

    I am following you well.

  • Jake Korosi(jakeblended)

    Nope I'm right there with you Kent

  • Omar Domenech(dostovel)

    We are good

  • f
    Monica Freire(freiredesign)

    Bye Miranda

Get instant access to this Live Stream.

Abridged Recording

This is an edited version of the stream with limited rabit trails, chat interaction, and flubs. Also don't forget that speeding up the playback is a wondering tool for watching long-form videos!

'Cause I only have eyes for you 👁️

Creating believable eyes is like a "rite of passage" for character artists. Personally, hand-painting and photo-sourcing eye textures has always been more annoying for me than enjoyable.

Recently I tried creating a fully procedural eyeball material and it was more straight-forward than I anticipated. And that's what we will do during this stream!

Materials Rendering