• Omar Domenech(dostovel)

    The surprise was great

  • Matthew Ullrey(ullreym)

    [Q] Would you use another particle system for bits of floating debris in the water?

  • Dragonice (dragonice69)

    I know it would be a lot but adding caustics on them plants would be like a cherry on a cake :D

  • Omar Domenech(dostovel)

    🚨🚨🚨SAVE🚨🚨🚨

  • Omar Domenech(dostovel)

    Incredible how adding them made the whole scene come alive

  • Omar Domenech(dostovel)

    Those plants assets made a lot of difference

  • Jake Korosi(jakeblended)

    SAVE SAVE SAVE

  • R
    Rita G

    Save, save

  • R
    Rita G

    Maybe air bubbles in water?

  • c
    cooljjj33

    I think if you select multiple objects and hit slash you will take all of them with you into local view

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Abridged Recording

This is an edited version of the stream with limited rabit trails, chat interaction, and flubs. Also don't forget that speeding up the playback is a wondering tool for watching long-form videos!

'Cause I only have eyes for you 👁️

Creating believable eyes is like a "rite of passage" for character artists. Personally, hand-painting and photo-sourcing eye textures has always been more annoying for me than enjoyable.

Recently I tried creating a fully procedural eyeball material and it was more straight-forward than I anticipated. And that's what we will do during this stream!

Materials Rendering