• Kent Trammell(theluthier)

    Hi diddly ho neighbors 👋

  • s
    shanr

    anybody else there

  • Omar Domenech(dostovel)

    I have a feeling he walks behind a monitor even on the streets

  • Matthew Ullrey(ullreym)

    he's not a robot after all.

  • Omar Domenech(dostovel)

    Thanks Matthew

  • Matthew Ullrey(ullreym)

    dostovel Amazing demo reel! Meeting Kent was so fun, we had coffee at one of his local hangouts.

  • Omar Domenech(dostovel)

    Was he behind a screen?

  • Omar Domenech(dostovel)

    So Matthew, how was meeting Kent in real life?

  • Matthew Ullrey(ullreym)

    sshanr dostovel Hi there!

  • s
    shanr

    hello n647

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Abridged Recording

This is an edited version of the stream with limited rabit trails, chat interaction, and flubs. Also don't forget that speeding up the playback is a wondering tool for watching long-form videos!

'Cause I only have eyes for you 👁️

Creating believable eyes is like a "rite of passage" for character artists. Personally, hand-painting and photo-sourcing eye textures has always been more annoying for me than enjoyable.

Recently I tried creating a fully procedural eyeball material and it was more straight-forward than I anticipated. And that's what we will do during this stream!

Materials Rendering