In this community challenge we'll take a look at animating a simple CG Cookie logo. This logo is rigged and ready to be used in Blender 2.8. If you're brand new to animation in Blender, then this challenge will be just what you need to get started. In this live stream I'll explain the challenge requirements along with a simple example of using the same rig to create an animation sequence.
Participate in Challenge
You can participate in this community challenge here:
https://cgcookie.com/exercise/community-challenge-animating-a-logo
That's interesting. Which one do you like doing more?
I guess that depends on what you're modeling and what you plan on animating. I wouldn't say one is easier than the other, just different workflows.
Huh. Is it easier to model the character or animate it?
Well both. Rigged characters have a lot more bones, specific constraints and trying to make it look natural means going back and forth a lot to tweak the timing and movements.
Is it just hard to make it look natural, or are there just a TON of things you are animating?
especially when you want it to coincide with an animated prop like a weapon.
Any rigged characters can be challenging. I haven't done it in a while though.
What's the hardest thing you tried to animate so far?
Yeah that sounds great
jgonzalez I should animate my banner after this stream. I have several cookies on it.