Don't let the inquisition hear that, spikeyxxx
But in a night scene?
No way around that...
I'll have to use an Emission Shader...
That helped a lot duerer
@createtaiwan you are giving me headaches as far as shading of the grass is concerned ;)
did the music change?
When all this is done it would be nice to see an animated time lapse of the scene from morning until night.
Thank you duerer :)) I'll try it right away
elcangrejo I think it was when Kent used the "Layer Weight" node for the grazing angles that made the cloud cards look good.
This stream is part of the 2021 Collaboration. Find out about it from the HQ Forum Thread.
Collab 2021 Rendering
Don't let the inquisition hear that, spikeyxxx
But in a night scene?
No way around that...
I'll have to use an Emission Shader...
That helped a lot duerer
@createtaiwan you are giving me headaches as far as shading of the grass is concerned ;)
did the music change?
When all this is done it would be nice to see an animated time lapse of the scene from morning until night.
Thank you duerer :)) I'll try it right away
elcangrejo I think it was when Kent used the "Layer Weight" node for the grazing angles that made the cloud cards look good.