@clmentk texttools worked great. I only had one glitch when copying objects from 1 blend file to another blend file and baking again. Not sure why.....
sheila5
mmonaloren that would work if all of them were bad, but it's just 1 or 2 .
sheila5
Yeh will do that thanks Kent.
m
Mona Loren(monaloren)
@ sheila5 I just used a color ramp to adjust the cavity map
sheila5
the textools gave really ugly results
don't know why
c
clementk (clementk)
sheila5 you can also use textools for the cavity map there is a video in discord and link.
Florian W(elcangrejo)
You have to be REALLY far away for a mountain to have this few detail
undiscovered
[Q] Would you recommend using mirrors in final piece. On my door I have mirrored the door knobs and metal straps to both sides of the door. Should I apply the mirror and overlap the UVs or leave the mirror on?
Florian W(elcangrejo)
You can see a lot of details on a mountain unless it is covered with fog
glad to hear
@clmentk texttools worked great. I only had one glitch when copying objects from 1 blend file to another blend file and baking again. Not sure why.....
mmonaloren that would work if all of them were bad, but it's just 1 or 2 .
Yeh will do that thanks Kent.
@ sheila5 I just used a color ramp to adjust the cavity map
the textools gave really ugly results
don't know why
sheila5 you can also use textools for the cavity map there is a video in discord and link.
You have to be REALLY far away for a mountain to have this few detail
[Q] Would you recommend using mirrors in final piece. On my door I have mirrored the door knobs and metal straps to both sides of the door. Should I apply the mirror and overlap the UVs or leave the mirror on?
You can see a lot of details on a mountain unless it is covered with fog