COLLAB2021
This stream is part of the 2021 Collaboration. Find out about it from the HQ Forum Thread.
NOTE: These stream agendas are predictions and subject to change according to the needs of the project
Week 3 - Stream Agenda
- Project Status update
- Homework Reviews
- Overview week 3
- Demo:
- Material creation
- Procedural accents
- Presentation lighting
can also do lower res metalness and roughtness maps since they don't need really hi res.
[Q] I think some of us need to know what a cavity map is? Which training explains this?
Question Do flowers need normal and cavity textures?
on my pc the filetree is of course different from google drive. So don't know how to put it in blender
[Q] will we have another intermission today? (short break)
[Q] So, if I am able to get back around to it, can a window pane just have a simple musgrave texture to drive its normal through a bump node into a principled bsdf with proper alpha and io?
[Q] the path
Was considering using a procedural texture or two to add some detail to my vase (colour, bump map etc) but I can always switch to image textures if that proves to not be an option
[Q] Can't you bake the procedural textures and then use them in Eevee?
C H A L L E N G E A C C E P T E D