• c
    clementk (clementk)

    can also do lower res metalness and roughtness maps since they don't need really hi res.

  • Neil Jenkinson(daddios)

    [Q] I think some of us need to know what a cavity map is? Which training explains this?

  • Daphne Lameris(daphne2)

    Question Do flowers need normal and cavity textures?

  • sheila5

    on my pc the filetree is of course different from google drive. So don't know how to put it in blender

  • Angela (amblender)

    [Q] will we have another intermission today? (short break)

  • s
    Stephen Clark(stclark)

    [Q] So, if I am able to get back around to it, can a window pane just have a simple musgrave texture to drive its normal through a bump node into a principled bsdf with proper alpha and io?

  • sheila5

    [Q] the path

  • Matthew Halls(hunter-x)

    Was considering using a procedural texture or two to add some detail to my vase (colour, bump map etc) but I can always switch to image textures if that proves to not be an option

  • Florian W(elcangrejo)

    [Q] Can't you bake the procedural textures and then use them in Eevee?

  • William Miller(williamatics)

    C H A L L E N G E A C C E P T E D

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COLLAB2021

This stream is part of the 2021 Collaboration. Find out about it from the HQ Forum Thread.

NOTE: These stream agendas are predictions and subject to change according to the needs of the project

Week 3 - Stream Agenda

  1. Project Status update
  2. Homework Reviews
  3. Overview week 3
  4. Demo:
    • Material creation
    • Procedural accents
    • Presentation lighting

Collab 2021 Materials Rendering