COLLAB2021
This stream is part of the 2021 Collaboration. Find out about it from the HQ Forum Thread.
NOTE: These stream agendas are predictions and subject to change according to the needs of the project
Week 3 - Stream Agenda
- Project Status update
- Homework Reviews
- Overview week 3
- Demo:
- Material creation
- Procedural accents
- Presentation lighting
when I did the stack-o-rocks course, my lowres was pretty dodgy compared to the high res and it baked perfectly anyway.
I see now... mine is different...
thanks!
: )
I don't know, I'm of the opinion of dont worry about it until it causes problems, the only other option is to become superstitious.
Bake cage or something like that?
Why is the alignment crucial?
automerge kent
that would help with the alignment...
: )
[Q] can't the sculpted just be duplicated and the multires turned off (as the "lo-poly")?
that's how I intended to doi it...
uv squares whee.
[Q] All object textures have to fit on a single 1024 texture?