[Q] can't post it here, but look in my nature thread...shading instead of geometry
Tobias Schmid(benkroft)
[Q] I tried this effect too, but i still got a lot of light artifacts with copied normals. I use a normalmap now, works better for me. Can u make a Light setup so we can see how it will interact with our assets?
Oh yeah Kent the rotation and scale were not one to one I don't think.
[Q]something with applying scale rotation?
[Q] would adding translucency to the particles help?
Maybe Alpha hashed?
maybe the emitter normals doesn't work then...
[Q] Would it help to have the original leave cluster more randomized? As in more planes and less leaves on each plane?
spikeyxxx - Thanks, I will check that out.
also turn on shadows to alpha clip maybe
[Q] can't post it here, but look in my nature thread...shading instead of geometry
[Q] I tried this effect too, but i still got a lot of light artifacts with copied normals. I use a normalmap now, works better for me. Can u make a Light setup so we can see how it will interact with our assets?