• Shawn Blanch(blanchsb)

    Oh yeah Kent the rotation and scale were not one to one I don't think.

  • Don Soarese

    [Q]something with applying scale rotation?

  • Matthew Ullrey(ullreym)

    [Q] would adding translucency to the particles help?

  • Ingmar Franz(duerer)

    Maybe Alpha hashed?

  • Andy Begg(andybegg)

    maybe the emitter normals doesn't work then...

  • Dave Hudson(createanimissions)

    [Q] Would it help to have the original leave cluster more randomized? As in more planes and less leaves on each plane?

  • splat21

    spikeyxxx - Thanks, I will check that out.

  • Tobias Schmid(benkroft)

    also turn on shadows to alpha clip maybe

  • spikeyxxx

    [Q] can't post it here, but look in my nature thread...shading instead of geometry

  • Tobias Schmid(benkroft)

    [Q] I tried this effect too, but i still got a lot of light artifacts with copied normals. I use a normalmap now, works better for me. Can u make a Light setup so we can see how it will interact with our assets?

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  1. Using cloth simulation for canvas canopy
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Collab 2021 Materials Modeling