COLLAB2021
This stream is part of the 2021 Collaboration. Find out about it from the HQ Forum Thread.
NOTE: These stream agendas are predictions and subject to change according to the needs of the project
Week 2 - Stream Agenda
- Project Status update
- Homework Reviews
- Overview week 2
- Demo:
- Garnishing a modeling with sculpting detail
- UV Layout
- Texture painting a color map
I mean not trunk, but the base of the tree
wow, water looks super cool
beefkeef I see. Surely something that comes more easily with practice ^^ Thanks for answering :D
tthe3dbanana leaves are a texture made in substance designer (it wasn't necessary to use it, can be done in e.g Krita or Gimp probably) and it's couple of subdivided planes stacked on top of each other with the texture and bent slightly to make it more 3D; the trunk is just a sculpture for now wih some vertex colors added
Let's connect pprocyonlotor
nnavik I would normally seperate models where they might be seperate in reality
That's looking already great 👍!
Vincent, that's my plan at least
Great stream, beautiful 👍
[Q] Art directed alpha planes for the trees perhaps. Separate from the main tree "volume"