• Andy Begg(andybegg)

    [Q] is there any way you can get from us?

  • Cannon Raymond(stickdonkey)

    been doing alot lately

  • Cannon Raymond(stickdonkey)

    rationalrats i can help out with baking normal maps

  • Peter Varga(rationalrats)

    ah... posted question BEFORE you've announced the end...
    : )

  • y
    yukino hatake(yukinoh1989)

    [Q] @theluthier could you afterwards check if the file i placed and the textures are placed correctly ?

  • t
    the3dbanana

    Thank you I've learned a lot!

  • Peter Varga(rationalrats)

    [Q]watching sculpting live is superhelpful I have to say first...

    could we have an overview of the whole highpoly to normal map workflow? generalized and high level... it would help plan and influence the present assignment, especially for the "uninitiated"...
    : )

  • Cannon Raymond(stickdonkey)

    [Q] any words of advice for people working on tree leaves? cause im trying to make it look fluffier, (Im working on the chibli tutorial now) but i want to get theses leaves done this week

  • Karen Trevino(ketre)

    ok thanks, I did not know. I just got so excited. I missed it yesterday for personal reasons

  • Omar Domenech(dostovel)

    Everything sounds like a cool name, I'd name my starship [SPACE] 1

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