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This livestream tutorial demonstrates advanced 3D texturing techniques for creating realistic shoe materials in Blender.

Kenny walks through building various procedural materials including leather textures using Voronoi patterns, metallic grommets, fabric cushioning with wave textures, braided shoelaces, and rubber soles.

A key focus is creating detailed stitching using curve-drawing tools that snap to surfaces, followed by array modifiers to distribute stitch geometry along the curves.

The tutorial covers proper node setup for bump mapping, color ramps, and texture coordinates to achieve realistic material variation.

Additional techniques include creating curved shoelace profiles, adding hair particle systems to fabric textures, and optimizing materials for different shoe parts. The session emphasizes building everything procedurally for maximum customization while maintaining professional quality results.


This video recording is part of the CG Cookie Membership. If you'd like to participate live, join the YouTube Backstage Live add-on. 

Modeling