• Yves Perera(shinsaku)

    Thx again :)

  • Yves Perera(shinsaku)

    dostovel for the melting Ice you could try metaballs ?

  • Omar Domenech(dostovel)

    You can make it with a Q inside [ ]

  • Yves Perera(shinsaku)

    whoa that's new to me (the "question" highlight thing) thanks a lot dostovel :)

  • Omar Domenech(dostovel)

    [Q] Any idea how they managed to pull that melting ice shot?

  • k
    kjcummings

    they said that the fluid and smoke sim is going to be replaced with Mantaflow in upcoming releases

  • Omar Domenech(dostovel)

    [Q] Is there concept art publish? I'd be cool to see variations of characters and stuff

  • Omar Domenech(dostovel)

    [Q] Question below

  • Yves Perera(shinsaku)

    Hi guys!
    For once I manage to get into a live I have a question for you :
    Some time a go, there was a live stream scheduled but then canceled... It was about talking about Blenders 2.8 new features and development choices (UI and such) with Jonathan Williamson. When cancled, it was told that it would be postponed and I would want to know if that's still planned or if you don't intend to do that anymore.

  • R
    Rita G

    How many ancient spirits or creatures are in the film?

Spring is the story of a shepherd girl and her dog, who face ancient spirits in order to continue the cycle of life. This poetic and visually stunning short film was written and directed by Andy Goralczyk, inspired by his childhood in the mountains of Germany.

The Spring team used the development version of Blender 2.80 for the entire production, even before the software was in official Beta.

Hot on the heels of its premier, we're excited to dive into the latest short film from the Blender Animation Studio. Join Kent Trammell, Jonathan Lampel, Wayne Dixon, and Tim Von Rueden as we discuss the film as movie-lovers and Blender heads.



Film Reviews