• Kent Trammell(theluthier)

    Both of those sound cool! I personally love exploring potential home renovations with Blender

  • Char Hunter(Char)

    Hi malhomsi

  • m
    malhomsi

    hello !

  • Char Hunter(Char)

    Don't know about cool lol, but working on a whole house project. From nuts to bolts. Really getting in to Archipack's add-on

  • Michal Zisman(michalzisman)

    Mmmm trying to practice hard surface modeling.

  • Kent Trammell(theluthier)

    Either of you @charmn-one michalzisman working on any cool Blender projects?

  • Kent Trammell(theluthier)

    An woah, that's a little nuts michalzisman. We've got churches like that too lol.

  • Kent Trammell(theluthier)

    That's awesome, Wes!

  • Char Hunter(Char)

    Thanks Kent :-)

  • Kent Trammell(theluthier)

    Welcome, Char! 👋

We're going way back in time to the dark ages of computer graphics: 2006. Blender had been open source for only 3 years when Ton Roosendaal and his Blender Foundation decides to challenge convention and make a legitimate animated short film. The result was "Elephants Dream". It sent ripples through the computer graphics industry, being compared to the likes of Pixar. It also pushed Blender's development forward, proving to the world what was possible *without* expensive commercial applications.

Directed by Bassam Kurdali and a 6-person artist team, this film made history. Today Lampel and I are reviewing "Elephants Dream" with special guest Tim Von Rueden! Join us as we consider the film's narrative, artistry, and technical execution.

Film Reviews