We're going way back in time to the dark ages of computer graphics: 2006. Blender had been open source for only 3 years when Ton Roosendaal and his Blender Foundation decides to challenge convention and make a legitimate animated short film. The result was "Elephants Dream". It sent ripples through the computer graphics industry, being compared to the likes of Pixar. It also pushed Blender's development forward, proving to the world what was possible *without* expensive commercial applications.
Directed by Bassam Kurdali and a 6-person artist team, this film made history. Today Lampel and I are reviewing "Elephants Dream" with special guest Tim Von Rueden! Join us as we consider the film's narrative, artistry, and technical execution.
Woah it's great that you added the tchat to the stream video. Usually when we want to watch the stream later we are missing that. It's a great add.
It's a dream and shouldn't be interpreted rationally I think
I agree Thibaut Bourbon.
It feels really unsettling, because of both the atmosphere and the "old animation" look to it. Like the animations in Fallout 1/2. And also it's as confusing as dreams often are.
talking about dragon ball super Thibault !
Hi guys!
I also felt quite uncomfortable watching that movie. It is a good terme to define it.
Still looks nicer than some animations we can see on tv :D from a creativity perspective it's still great
The story confused me.
I feel bad for the young man
Still was pretty weird :D