In movies there are crazy cool camera angles and shots that seems like there are people specifically coming up with those
Jake Korosi(jakeblended)
Omar I suspect that is done by the director during storyboarding maybe?
Omar Domenech(dostovel)
QUESTION: Does the layout artist also chooses the camera angles?
Omar Domenech(dostovel)
I loved the animation of the guy in the car changing shift and clutching
Omar Domenech(dostovel)
I thought that yes
Jake Korosi(jakeblended)
LOL yes, now that you mention it
k
kjcummings
anybody else having flashbacks of the animation in Elephant's Dream and cringing?
silentheart00
That looks like stick shift and he's hitting the clutch
k
kjcummings
that's a lot of animation that basically goes unnoticed
Omar Domenech(dostovel)
I like a lot having the control render passes give you
Alike is a 2015 3D computer-animated short film directed by Daniel Martinez Lara and Rafa Cano Mendez. The animation production took 4 years to complete along with the help of ex-animation students using Blender. The animated short is a story of the relationship of a father and his son who live in a society "where order and work ethic literally choke the colour and creativity out of its inhabitants". -Wikipedia
Alike is one of the most acclaimed Blender short films to date, having received numerous awards at film festivals and viewed over 10 million times across the internet. Join Kent Trammell, Jonathan Lampel, and Tim Von Rueden for a riveting discussion about the film and bring popcorn! Also some tissues because it's a tear-jerker.
In movies there are crazy cool camera angles and shots that seems like there are people specifically coming up with those
Omar I suspect that is done by the director during storyboarding maybe?
QUESTION: Does the layout artist also chooses the camera angles?
I loved the animation of the guy in the car changing shift and clutching
I thought that yes
LOL yes, now that you mention it
anybody else having flashbacks of the animation in Elephant's Dream and cringing?
That looks like stick shift and he's hitting the clutch
that's a lot of animation that basically goes unnoticed
I like a lot having the control render passes give you