• Brandon Ruffin(bruffin095)

    Hang in there Simon, in time you'll just become obsessed with making stuff in Blender :)

  • Brandon Ruffin(bruffin095)

    That's how I found CG Cookie lol

    And thank you Kent, I appreciate that!

  • Kent Trammell(theluthier)

    That's awesome to hear, Brandon! I'll tell him so

  • Brandon Ruffin(bruffin095)

    I'm actually working a job right now that involved me baking a ton of normal maps for architecture vizualization, and had a real tough time doing it. Lampel's tutorials on baking normal maps laid the foundation of my knowledge in doing that. Thank you guys so much!

  • Simon Buz(svetimas)

    But I hadn't persistence to keep it up.

  • Kent Trammell(theluthier)

    Sounds like you've been interested in 3D/Blender for a long time, Simon. I started to explore Blender slightly at the very end of the 2.49 era

  • Kent Trammell(theluthier)

    You've got some skills, Brandon - I think you'll earn a freelance career fo sho

  • Brandon Ruffin(bruffin095)

    Yeah I pretty much had the same realization when I got serious. I always gave up, but decided, screw it, I'm making this thing, and there's nothing you can do about it!

  • Simon Buz(svetimas)

    Found by accident cgcookie then i was searching for some camera tracking tutorials and got stuck here :)

  • Simon Buz(svetimas)

    Though the first time I remember I have installed Blender then it was 2.49 version or even earlier :) But that time I havent had so much enthusiasm. And during last summer I thought its time to make things i always wanted to do.

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Focused feedback is a huge benefit to artists seeking to improve their craft. These Community Critiques are available for all active Citizen members to watch live and submit their work for critique.

How To Submit Your Blender Artwork? Hop over to this community thread where you can post your Blender project for critiques. Each week's stream will last an hour+ where we (Kent and Jonathan Lampel) expect to critique between 3-5 submissions during that time.

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