Have you ever wondered how the CG Cookie crew produces courses? Ironically, it's something that we don't talk about much even though it occupies the majority of our professional time. Today we're talking about our process, the apps we use, the workflow, habits, things not to do.
If you'd like to peak behind the curtain of these courses you watch or you're interested in creating tutorials yourself, don't miss this stream!
And that's way there are live streams now William
Hmmm, It's your left eye that I can't see in your profile picture.
So much tutorials and so many questions and no direct access to tutors
When I was a beginner in Blender, I would've given my right eye for live streams like this
Oh yes!I enjoy watching the Blender livestream events for that reason! Are there going to be any live events for Unity?
I've actually applied more of the live stream info to my models. Very helpful.
Rigging is like the Hunchback of Notre Dame of CGI
QUESTION: Are there going to be any more theoretical classes? Ex: for modeling, have some courses explaining the art and principles, for game development have principles of game design,etc.
I hope developers invent another method for making mesh move
Isn't Wayne good at rigging?