This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".
Like Dorothy, our characters have so far lived in a black and white world. This week we’re leaving Kansas and adding color. There’s many methods for creating our character texture(s) including hand-painting, baking maps that accent the painting process (great for the less painterly character artists), as well as photo-sourcing. There's also a couple different formats: Vertex Colors and UV/Textures. All things we will be discussing!
The Lucas shorts could TOTALLY be done in Blender. They're absolutely cute but nothing groundbreaking in terms of animation/rendering quality
It according to how you put it out there Kent, we see the techincal side of the spider, others see the cuteness
But, it doesn't seem to me like there's any reason a short like that couldn't be done in Blender of course.
Piero kicked my arse so hard...but I'd love to do something like that in the class format
There's a short making-of video about Lucas, it showed a few screenshots of the 3D software the artist used. I could see that it wasn't Blender, but I'm not knowledgeable enough to see exactly which one it was.
Maybe we could have different classes that culminate in making a short at the end of the year...
I'm astounded that Lucas is so popular. I mean, cute CG shorts are a dime a dozen...sooo interesting. Good for the artist. I love to see him succeeding doing what he loves
It is a lot of work of course, just for a 15 second clip like that, it goes all the way in the CGI pipeline, to camera tracking and compositing
yeah we could Omar
Lucas is sooo cute