This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".
Like Dorothy, our characters have so far lived in a black and white world. This week we’re leaving Kansas and adding color. There’s many methods for creating our character texture(s) including hand-painting, baking maps that accent the painting process (great for the less painterly character artists), as well as photo-sourcing. There's also a couple different formats: Vertex Colors and UV/Textures. All things we will be discussing!
:D
zzachzellman It's fascinating that someone sees the world so differently. I worked with a guy that had visibility issues, so it was interesting working with accessibility options.
All right!
whoo!!
[lights go off]
You should totally start a stream with a guitar solo some time
And the crowd goes wild!
and gals...
see what ya did Zach?! :-)
haha you guys..