This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".
Like Dorothy, our characters have so far lived in a black and white world. This week we’re leaving Kansas and adding color. There’s many methods for creating our character texture(s) including hand-painting, baking maps that accent the painting process (great for the less painterly character artists), as well as photo-sourcing. There's also a couple different formats: Vertex Colors and UV/Textures. All things we will be discussing!
Great Jack!!! :)
That's awesomeness!
Good Job Jack!
Thanks all!!!
Good work Jack :)
grat Jack !
Nice one Jack
yeah
Oh wow, great job Jack
Jack the ripper