This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".
Like Dorothy, our characters have so far lived in a black and white world. This week we’re leaving Kansas and adding color. There’s many methods for creating our character texture(s) including hand-painting, baking maps that accent the painting process (great for the less painterly character artists), as well as photo-sourcing. There's also a couple different formats: Vertex Colors and UV/Textures. All things we will be discussing!
not really , just follow anatomy !
Yes indeed
Yeah that's some excellent face retopo
align your verts?
thanks Kent Sensei!
I want to see Bob animated :O
That is very true, hat off who did both steps
Ryan congratulations to reach there
wow nice guys
Thanks a lot!!