This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".
The story plays a big part in stylization. Not necessarily ‘narrative’ but background, personality, and purpose. The success of a character is strengthened by its developmental arc. The best artists create characters that are more than the sum of their pixels; more than the sum of its brush strokes and polygons; more than their final render.
This stream we'll discuss writing a story/background for our character. Also we will commence sculpting our chosen characters.
We are getting points like in Who's Line is it Anyways?
+1 Jewgenij
easier than what ?
+1 Evan
Oh man, sculpting is so much more easier to get a better result!
Good to see that, typically I need a lot of that kind of workaround afterwards like rotating, shrinking, pushing here and there
Haven't seen a movie for a long time
10/10
I've only done the Melvin sculpt from the Blender Intro Flow, but still can't believe someone prefers to sculpt over poly by poly :P
I got bored watching it, not my favorite Marvel one