• Omar Domenech(dostovel)

    Bounds

  • c
    Cody Winchester(codywinch)

    Thats the texture space bounding box

  • Zsolt Cseh(csehz)

    Rozalia yes the same is here 8 pm as usual, so concretely the CET time users might have this late

  • Omar Domenech(dostovel)

    Display

  • e
    Ryan Buehler(eclipse)

    shift t = wireframe

  • silentheart00

    Hey! Nothing like hitting random keys and finding new shortcuts!

  • William Miller(williamatics)

    I did that once too.

  • bitblox (btiblox)

    Me nether lol

  • silentheart00

    All I can think of time zones and shifting times in some zones must be much fun for programmers.

  • bitblox (btiblox)

    In that situation I love using blenders new ability to move vertices's around wall excluding one axis.

Get instant access to this Live Stream.

This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".

The story plays a big part in stylization. Not necessarily ‘narrative’ but background, personality, and purpose. The success of a character is strengthened by its developmental arc. The best artists create characters that are more than the sum of their pixels; more than the sum of its brush strokes and polygons; more than their final render.

This stream we'll discuss writing a story/background for our character. Also we will commence sculpting our chosen characters.

Classes Modeling