This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".
The story plays a big part in stylization. Not necessarily ‘narrative’ but background, personality, and purpose. The success of a character is strengthened by its developmental arc. The best artists create characters that are more than the sum of their pixels; more than the sum of its brush strokes and polygons; more than their final render.
This stream we'll discuss writing a story/background for our character. Also we will commence sculpting our chosen characters.
Bounds
Thats the texture space bounding box
Rozalia yes the same is here 8 pm as usual, so concretely the CET time users might have this late
Display
shift t = wireframe
Hey! Nothing like hitting random keys and finding new shortcuts!
I did that once too.
Me nether lol
All I can think of time zones and shifting times in some zones must be much fun for programmers.
In that situation I love using blenders new ability to move vertices's around wall excluding one axis.