• e
    Jewgenij Zerkalenkov(eazy)

    just put a skull beneath that foot and it will look natural

  • t
    thoefer

    is one of you guys aready working as 3d artist somewhere?

  • William Miller(williamatics)

    So true.

  • Omar Domenech(dostovel)

    Modern art, the quick, getaway with it, ticket

  • Matthew Ullrey(ullreym)

    Kent, try to rotate the hips for weight distribution.

  • bitblox (btiblox)

    maybe delete the foot and try again

  • William Miller(williamatics)

    Oh.

  • William Miller(williamatics)

    It looks like modern art!

  • Omar Domenech(dostovel)

    Sweet, I'm getting me some CGC merch, I have non

  • Matthew Ullrey(ullreym)

    Omar, yes. I already have one, It's really nice.

Get instant access to this Live Stream.

This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".

The story plays a big part in stylization. Not necessarily ‘narrative’ but background, personality, and purpose. The success of a character is strengthened by its developmental arc. The best artists create characters that are more than the sum of their pixels; more than the sum of its brush strokes and polygons; more than their final render.

This stream we'll discuss writing a story/background for our character. Also we will commence sculpting our chosen characters.

Classes Modeling