This event is part of the January 2018 Class, "Getting Started with 3D Modeling & Blender".Â
Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussing/demo today revolves around the technical art of “pushing and pulling verts”, as modelers lovingly called it.
We're piggy-backing off the Mesh Modeling Fundamentals course here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!
You havn't scalled it but you have flat faces on the sides and so, the "circle".... is not circle
It happens. ;-)
You could also do this moving it in objet mode and applying the location if it fits your topic and streaming flow
Hi everyone!
All primitives have a size of 2?
It can make you forget even the most basic things
Brain Overload from Main stage pressure is a side effect of live streams
I said Cylinder. :D
That is fun like that
Snapping is handy, I use it alot.