Oh the weather outside is frightful... 🔥
It's December and cold in the US. Perfect weather for a warm fire! And thanks to a recent(ish) tweet, I've been inspired to create procedural fire:
No particles or smoke simulation - only about 2 dozen shader nodes. In this stream we will recreate the material from scratch and tweak it to look like a candle flame and a raging fire.
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I think having some of both is great...just like now
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that's what most of the twitch streams are ... just watching people learning through stuff
like this we see the process...
I for one feel that I benefit...
Yes definitely failing is learing
what about increasing the z index incrementally
I think that's the "best" teaching, as opposed to a rehearsed/ recorded tut...
Seeing how things get figured out is what I learn right now
Anyone that figures the fire sparkles material gets the couch prize