single traditional2d

The Color Course

Instructor:
Guest Instructor

Understanding Color 

For 3D artists who want color to finally make sense.

  • Why red & cyan are true opposites (not red & green).
  • What RGB light does that paint can’t – and how that changes your picks.
  • Quick, practical ways to choose colors that actually play nice together.

Part 1: Color, explained

We start with the basics: what color is, why people argue about “what counts as red,” and the three core terms that keep us honest throughout the course.

  • Light vs. pigment: working in RGB changes how colors mix.
  • Color wheels: traditional vs. modern, and when to use which.
  • Picking in Photoshop: grab accurate hues without guesswork.
  • Talk like an artist (for real): tint, tone, shade, monochromatic, grayscale, analogous, complementary, warm/cool.
  • Red & cyan drama: why they’re complementary—and why that matters.

Part 2: Color, applied

Now we put it to work and fix the stuff that secretly makes your renders feel “off.”

  • Common mistakes: spot them fast, correct them faster.
  • Color shifting with HSB: push hues with intention (or a little flair).
  • Contrast & relativity: make colors support your focal point.
  • Perception: how context changes what a color “says.”
  • Neutrals & light: keep scenes balanced and believable.
  • Confidence: build a repeatable color process instead of guessing.

Extras

  • Guest insights from color pro Mel Herring.
  • A downloadable color wheel with pure hues, handy guides, and a rotating scheme creator.

Beginner‑friendly3D‑focusedNo fluff

Get this course and 274 others by joining CG Cookie

Awarded upon completion:
100xp +
Course Curriculum