Although I have experience in 3D modeling, I possess a ton of knowledge gaps, most recently UV Unwrapping as a concept and in Blender. My goal is to not only know how to use Blender, but I want to understand 3D, modeling, texturing, shading, animation, lighting - the how and the why...
Can anyone recommend a book or books or any resources outside CGC? For beginners to advanced?
Thanks!